A
long awaited game of Black Powder last night between myself and Craig
A.
The
game was Napoleonic, French versus English. A straight forward
slugging match fought on the edge of a town and with a road
intersecting the battlefield diagonally from south west to north
east.
Unfortunately
we did not get to finish the game as most of the evening was taken
discussing all things Napoleonic. Craig who is heavily involved in
the 33rd
Regiment of Foot
is a fountain of knowledge on this period and I can never resist
asking him questions on drill, formations etc which tends to mean the
game is forgotten for long periods.
We
decided to try and experimental “house rule” to introduce an
element of ignorance of opposing forces. I suggested using the
system in Principles of War where figures are not placed on the table
but unit markers a deployed together with 3 or 4 “dummy” markers.
The type and size of the unit is only revealed when within musket
range. However we felt that this was probably a bit too draconian
(unless the game is meant to take place at night or in fog). So
we deployed as cards instead of miniatures and units were revealed
only when moved. I think this would be very interesting in larger
games where you may want the enemy to think you have a whole Cavalry
Brigade in reserve when really you have some half-strength militia
but with this smaller game where both sides had very few reserves
it was a bit of a waste of time.
As suggested above, we
both deployed with few reserves. I decided to occupy some woods on
either flank and focus and frontal assault in the centre of Craig’s
line. Craig moved off but deployed his Brigades in to a continuous
line across the table anchored against the town. He had a single
Cavalry brigade that took up a flanking position, echeloned out on
his extreme left.
The
Brigade occupying my extreme left moved off quickly and got to the
wood on the left. They could not enter the wood as they were not
light troops but I now had an opportunity to skirt round the wood and
engage Craig on his right. My two central Brigades moved forward and
formed in to Attack Columns to drive at the heart of the English
Line. The Brigade on my right moved beyond the woods and formed
square. The idea being they would block the English Cavalry from
being able to charge the Attack Columns in the centre.
Unfortunately the Commander of my left Brigade trying to get round the wood had an
attack of incompetence and for the rest of the game I was unable to
get them moving beyond the wood.
My
Brigades attacking the enemy centre in a traditional French manor got raked by
Cannonade and Musketry and were soon stalling an taking casualties.
However they pushed through this and smashed in to the English line.
Unfortunately some disastrous saving throws (I only needed 3+ save and
failed 3 out of 4) and an even worse break test saw my first column
destroyed.
At
the same time and error on my part meant that on of the English
Cavalry regiments managed to get past my squares and charge another
attack column in the flank, causing it to retire.
Things
were not looking good for the French but luckily we had run out of
time and so I did not have to suffer the shame of an all out defeat!
I
enjoy playing Black Powder and there is no doubt that if we had not
been gassing then the game would have reached a conclusion. It does
lend itself better to larger games however with 7 or more Brigades
which allows for a tactical reserve. When only playing with 3 or 4
brigades you can find that a large part of your force sits doing
nothing which can be quite decisive.